3D steles action focusing on the study of vertical and multilevel locations. The displacement system shapes the rhythm of passage and has a direct impact on left-hand design.

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Moving along narrow beams underscores the scale of the city and constantly recalls the risk of falling, creating tension and a sense of height.

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Vertical ladders ensure smooth and rapid movement, allowing a range of design decisions to be implemented at the level.


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The movement along the back surfaces reveals the verticality of the world and shows the physical abilities of the heroine to freely explore the environment.
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The combination of mechanics forms a dynamic system of displacement that is organically integrated into a multi-level gameplay.
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Passage
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