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Anastasia Primachenko
Original size
2480x3500
Лиминальность как главный принцип психологических хоррор-игр Chilla’s Art
visual research
horror
history of video games
history of design
PROTECT STATUS: not protected
24
This project is a student project at the School of Design or a research project at the School of Design. This project is not commercial and serves educational purposes
Лиминальность как главный принцип психологических хоррор-игр Chilla’s Art
Anastasia Primachenko
visual research
horror
history of video games
history of design
24
Project created at 29.12.2023
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